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PATCH 1.1.0 Description
Release Notes
New Features
* PunkBuster anti-cheat has been added * Spawn Protection – To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action
New Server Browser
* Phase 1 of the NEW Server Browser o New streamlined design with easy to use layout o Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number + Server Name filter will search entire through entire server names for matching criteria + Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40 + Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well o Server Information Box + Added server IP display + Added server name display + Added text clan/server company/message of the day support o Added ability to cancel server search and the server browser will continue to display already pulled servers + Can apply filters to pulled servers o Server browser no longer refreshes when coming back from the server info screens o Enter IP address can now use IP’s with ports and can use alpha characters
Gameplay
* Players can no longer stick landmines onto their legs * Invert controls for land vehicles has been fixed * Turrets will no longer continue firing when squad menu is raised * All passengers in a vehicle will see hit notifications * Sentry guns take slightly less damage to destroy * Sentry guns will cause slightly less damage * Sentry guns will no longer respawn after being destroyed (single-player game) * Grenade launcher damage vs infantry has been slightly reduced * Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon * Character Movement Changes o Forced pause which prevented the player from moving when recovering from a jump has been removed o Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome) o Multiple fixes should result is much less visible “sliding”, “worming” and “Dolphin” effects from transitioning between crouch to standing, crouch to prone and prone to standing o Sprinting while crouched or prone has been removed o Jumping from and to prone should now be impossible o A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming) o Character ground speed has been slightly increased, this includes strafe speed o Free fall speed has increased for a more realistic feeling * Single Player: Graveyard – Destroying all tanks will now always advance the frontline properly
User Interface
* Action key (E) can now be changed to any key. This key is also used for “Exit Vehicle” functionality and is listed under Infantry controls. * Scoreboard bugs related to double entries and zero point entries fixed * Scoreboard now displays server name, server IP and personal ping * Player can now paste text longer then the max characters set for a text box
Crashes
* Fix for reported ATI X800/X850 user crashes on start up * Vsync default setting is now turned to off, solving some crashes for lower end cards (this is the Maximize Framerate option in the Video- Advanced tab) * Added NULL check to stop players from inputting illegal characters and crashing the game * Systems with the Ageia PhysX card will no longer result in game crashes * Server crash caused by PhysX issue has been addressed
Localization
* Polish language fixes to load screens and gameplay text
Miscellaneous
* Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection
Known Issues (to be addressed in a hotfix coming shortly)
* Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch * Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash * Effective melee distance to be reduced * When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window